- OpenCL
- DX11 computing shader
- CUDA
- Stream SDK
The first problem for me is how to integrate them. I start this kind of programming from CUDA. But it relay on nVidia, and the worst thing is the binary depends on CUDA runtime ..... that means I have to handle every thing when there is no nVidia graphic card. My solution should be COM. Besides, I`ll start to study DX11 once I have win 7. I guess OpenCL will not be so good in the beginning.
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